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- on exitFrame
- global BoxUp
- BSetup(18, 19)
- set the keyDownScript to "KeyCheck"
- set the mouseDownScript to "BoxUp"
- set the mouseUpScript to "BoxUp"
- set the checkBoxAccess to 1
- if BoxUp = 0 then
- set the editableText of sprite 17 to 0
- end if
- cursor(-1)
- CheckHilite(18, 19)
- go(the frame)
- end
-